Freeciv
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Revision as of 02:13, 31 March 2007 by Chipster19 (talk | contribs) (New page: {| style="text-align: left; background-color: AliceBlue;" |-valign="top" !Download Source: |- | http://prdownloads.sourceforge.net/freeciv/freeciv-{{freeciv-Version}}.tar.bz2 |- !Download ...)
Download Source: |
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http://prdownloads.sourceforge.net/freeciv/freeciv-2.1.4.tar.bz2 |
Download sounds (required) : |
ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz |
Contents
Introduction to Freeciv
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently.
Project Home Page: http://freeciv.wikia.com/wiki/Main_Page
Dependencies
Required
Recommended
Configuration Information
If you want to compile freeciv with xaw3d (which has a more modern "3D" look) add the following option to the configure script :
--enable-xaw3d
Non-Multilib
Compile the package:
./configure --prefix=/usr --disable-dependency-tracking && make
Install the package
make install
Multilib
32Bit
Compile the package:
To do ...
Install the package
To do ...
N32
Compile the package:
To do ...
Install the package
To do ...
64Bit
Compile the package:
To do ...
Install the package
To do ...
Installing the Sound Package
The sound package needs to be extracted in /usr/share/freeciv.
tar xvf stdsounds3.tar.gz -C /usr/share/freeciv mv /usr/share/freeciv/data/stdsounds.soundspec /usr/share/freeciv
Contents
Installed Programs: | civserver, civclient, civmanual |
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Installed Libraries: | None |
Installed Directory: | /usr/share/freeciv |